hero concept

- the snake sannin -

orochimaru

"I want to obtain all the techniques and gain a true understanding of everything in this world. The first one to mix blue and yellow called the new colour "green"."
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overview
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hero role

initiator
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alliance

akatsuki

complexity

hero informations

skins

Orochimaru is one of Konohagakure’s legendary Sannin. With a life-ambition to learn all of the world’s secrets, Orochimaru seeks immortality so that he might live all of the lives necessary to accomplish his task. After being caught red-handed performing unethical experiments on his fellow citizens for the sake of this immortality, Orochimaru defected from Konoha rather than be persecuted for his ambitions, and for many years sought the village’s destruction in order to take revenge and demonstrate what he had learned. After several apparent deaths in the pursuit of his goals, Orochimaru realises his approach is flawed through Kabuto Yakushi, his former associate, and begins monitoring the choices and actions of his former apprentice, Sasuke Uchiha.

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attack damage:   48 - 51
attack type:   Hero
attack speed:  
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armor type:   Metall
basic armor:   3
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movement speed:   290
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strength:   14 | + 1.90
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agility:   20 | + 1.60
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intelligence:   14 | + 1.00
naturetypes:
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skillset #1

overview
- orochimaru
overview
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- placeholder
description WORK IN PROGRESS
level 1:
level 2:
level 3:
overview
- Futon: Daitoppa
description The Futon: Daitoppa is a technique that creates a gust of wind, whose scale and usage varies depending on the user. Deals damage in a line.
level 1: Deals 80 damage.
level 2: Deals 120 damage.
level 3: Deals 160 damage.
level 4: Deals 200 damage.
65 / 85 / 105 / 125
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850
12 / 11 / 10 / 9
overview
- Seníei Tajashu
description This technique allows the user to eject snakes from their wrist or sleeve. The first enemy hit by the snakes will get pulled towards orochimaru.
level 1: deals 25 damage, slows 60% for 1.25 sec.
level 2: deals 50 damage, slows 70% for 1.50 sec.
level 3: deals 75 damage, slows 80% for 1.75 sec.
level 4: Deals 100 damage, slows 90% for 2.00 sec.
90 / 110 / 130 / 150
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600 / 700 / 800 / 900
14 / 13 / 12 / 11
overview
- Jagei Jubaku
description Orochimaru summons snakes immediately to protect him and deal damage to the attacker. Passively increases his resistance against magical damage. Stack up 5 times.
level 1: Gives 5% magic resistance, Deals 5 DPS for 3 seconds.
level 2: Gives 10% magic resistance, Deals 10 DPS for 3 seconds.
level 3: Gives 15% magic resistance, Deals 15 DPS for 3 seconds.
level 4: Gives 20% magic resistance, Deals 20 DPS for 3 seconds.
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overview
- Yamata no Jutsu
description Orochimaru summons a eight-headed snake to hit the ground in front of him. each head deals damage.
level 1: Each Head deals 40 damage. (320 damage)
level 2: Each Head deals 55 damage. (450 damage)
level 3: Each Head deals 70 damage. (560 damage)
150 / 200 / 250
1.5
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100 / 130 / 160